MK-CHED PROJECT TEAM YEAR 1-3

Analyn Salvador-Amores
Project Leader

Leah E. Abayao
Arellano Colongon Jr.
Project Coordinators

Raymundo Rovillos
Project Consultant
Jasha Gutierrez
Kim Caravel Soriano
Mary Anne Palacio
Lorraine Resurreccion
Research Associates

Anna Christie V. Torres
Copy Editor

Jhoan F. Medrano
Graphic Design and Layout

Arnold Amores
Professional Cameraman

Administrative Team
Don Alebin
Jose Kym Alvaro
James Bagsic
Cecille Dangawen
Clifford Gregorio Jr.
Brian Lumague
Demi Milan
Gloria Rodriguerra
Rodolfo Suyat
Mary Rose Wadsilang

Main Objectives

Create appropriate content of the museum virtual tours;

Acquire basic and technical skills in museology, specifically on digital curation and design a museum website and virtual museum, and;

Showcase a curated 3D virtual museum tour.

Main Target Outcomes

Museum-based online resources for learning mainstreamed through digital and online platform via museum website and virtual museum tour; online pedagogy to complement teaching and provide learning resources; and serve as an online laboratory for faculty and students; online resources for scholars, the community, and other stakeholders; and MOUs with HEIs for continued assistance and partnership with UPB, HEIs and CHED.

Year 3 of the Museum Management Training project aims to ensure that university museums need not fall into oblivion nor settle into terminent closure to educators, students, and the public during the pandemic. In retrospect, online museums are more convenient and much more important than ever to modern education. Remote and online (museum) education offers added convenience, safety, freedom, a tailored schedule, a more expansive range of knowledge source, and the accessibility of distance learning.

Museums and Virtuality (MMT3)

University museums are powerful resource centers for higher education institutions, however, with the recent challenges brought by the COVID-19        pandemic. HEI museums ceased museum operations, or tried to make their presence felt online. The International Association of Universities (IAU) survey revealed that half of the universities that responded indicated a weakening of existing partnerships because of the COVID-19 crisis (Marinoni et al. 2020). As such, almost 20% of the universities reported a negative impact on the mobility of the students and academic staff.

Recently, the introduction of digital technology such as 3D virtual museum tours and online museum websites adopted the transition of digitization and management of museum cultural collections online. Drawing from digital technology, this online platform could provide an opportunity and new contexts on how th SUCs/HEIs provide and make accessible museum collections and online exhibitions worldwide while still providing educational and authoritative content. Furthermore, it shall complement online teaching and internationalization efforts, thereby reshaping the significant role of university museums as producers and distributors of cultural content. As such, this project aims to gather educators, HEI/ SUC leaders, and LGUs to enable their respective museums to (1) create digital content for museums; (2) produce a virtual museum tour and (3) enhance online cultural learning and promote educational tourism.

This project aims to contribute to the global targets of SDG 4 (Quality Education) by promoting equitable quality education and lifelong learning for all through the production of virtual museum tours and making these accessible. It will also continue UP Baguio’s track in SDG 11 (Sustainable Cities and Communities) by increasing the number of universities that act as custodians of heritage and environment in and on the Cordillera, Northern Luzon, and the rest of the Philippines.

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